Leo | ||||||||||
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Skills: Intimidate | ||||||||||
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Leo suffers from an unknown disease and has a long history of taking painkillers. These strong medications have ruined his once proud features and given him a monstrous visage. However, underneath he is still a great commander with a spotless record and a fierce reputation for penetrating enemy flanks and doing damage from within. No one knows how he manages to pull it off successfully every time, taking the enemy down without so much as a scratch. He is a brilliant strategist who takes his enemy down systematically, almost enjoying the fact that there is very little they can do to stop the inevitable.
Skill

- Intimidate
- Has a chance to reduce the Durability, Structures and Shields of enemies within 2 steps by 5% after every turn. Affected by the Electron attribute.
Commander's Chance to Trigger Ability
Note: The initial chance is the chance to trigger their ability when the total number of the related stats is 0. As the related stats increase, the chance to trigger commander ability will increase too. Click on the link to see a list and explanation of all Commander's Chance to Trigger Abilities.
The table shows the chance based on 500, 1000, 1500 and 1800 related stats.
Name | Type | Initial Chance | Electron | ||||||
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500 | 1000 | 1200 | 1500 | 1800 | |||||
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Leo | ![]() |
Super | 20% | 34% | 74% | 96.07% | 137% | 185.03% |
Divine Commander


Name | Scroll | Card | Commander #1 | Commander #2 | |
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Leech Lurkers | ![]() |
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Light & Darkness | ![]() |
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Pics
