
Missile Sciences will increase the firepower of Missile Weapons, increase the hit rates and much more.
Contents
- 1 Missile Theory
- 2 Missile Accuracy
- 3 Cruise Dynamics
- 4 Missile Research
- 5 Missile Elusion
- 6 Missile Space Optimization
- 7 Missile Concussion
- 8 Multidirectional Assault
- 9 Shrapnel Research
- 10 Exaltation
- 11 Suppression
- 12 Nuclear Radiation Research
- 13 Break Armor
- 14 Energy Conservation
- 15 Rapid Loading
- 16 Perfect Storm
- 17 Related Links
Missile Theory

The initial Missile Theory Tech increases the base damage of guided weapons. There are no previous requirements to research this tech as this is the initial technology of the Missile Tech tree.
Level | Description | Cost* | Time in HH:MM:SS* |
---|---|---|---|
1 | Increases base damage of Missile Weapons by 4% | ![]() |
00:01:57 |
2 | Increases base damage of Missile Weapons by 8% | ![]() |
00:02:38 |
3 | Increases base damage of Missile Weapons by 12% | ![]() |
00:06:08 |
4 | Increases base damage of Missile Weapons by 16% | ![]() |
00:14:21 |
5 | Increases base damage of Missile Weapons by 20% | ![]() |
00:33:35 |
6 | Increases base damage of Missile Weapons by 24% | ![]() |
01:18:37 |
7 | Increases base damage of Missile Weapons by 28% | ![]() |
03:03:59 |
8 | Increases base damage of Missile Weapons by 32% | ![]() |
07:10:34 |
9 | Increases base damage of Missile Weapons by 36% | ![]() |
16:47:41 |
10 | Increases base damage of Missile Weapons by 40% | ![]() |
39:18:21 |
- Note: Research times and research costs may vary depending on the level of your Technology Center and Resource Bonus Planet(s) .
Missile Accuracy

Increase the hit rate of Guided weapons
Requirements: Missile Theory Level 3
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Cruise Dynamics

Increase the steering power of Guided weapons
Requirements: Missile Theory Level 3
Level | Description | Cost* | Time in HH:MM:SS* |
---|---|---|---|
1 | Adds +10% steering power of Guided weapons | ![]() |
00:56:06 |
2 | Adds +20% steering power of Guided weapons | ![]() |
01:15:12 |
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Missile Research

Increase the base damage of Guided weapons and grant a chance to penetrate shields.
Requirements: Missile Theory Level 6, Cruise Dynamics Level 1
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Missile Elusion

Reduce intercepting rate and increase hit rate of Guided weapons.
Requirements: Cruise Dynamics Level 2, Missile Research Level 1
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Missile Space Optimization

Reduce space occupied by Guided weapons.
Requirements: Missile Research Level 2, Missile Elusion Level 2
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Missile Concussion

Grant Guided weapons 25% chance to force the target fleet to fall back by 2 spaces when doing damage. Can be activated once per round.
Requirements: Energy Conservation Level 2, Missile Research Level 3, Missile Elusion Level 3, Missile Optimization Level 4
Level | Description | Cost* | Time in HH:MM:SS* |
---|---|---|---|
1 | Grant Guided weapons 25% chance to force the target fleet to fall back by 2 spaces when doing damage. Can be activated once per round. | ![]() |
49:35:00 |
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Multidirectional Assault

Enable Guided weapons to scatter portion of rate onto all enemy ships
Requirements: Missile Theory Level 10, Missile Accuracy Level 3, Cruise Dynamics Level 2, Missile Research Level 3
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Shrapnel Research

Enable Guided weapons to deal additional scattering rate
Requirements: Missile Accuracy Level 5, Multidirectional Assault Level 3
Level | Description | Cost* | Time in HH:MM:SS* |
---|---|---|---|
1 | Deal 2% more scattering rate | ![]() |
04:23:30 |
2 | Deal 4% more scattering rate | ![]() |
05:53:11 |
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Exaltation

Increase scattering damage of Guided weaspons when attacking an enemy fleet with lower structure. Also grant a chance to reduce He3 cost
Requirements: Multidirectional Assault Level 5, Shrapnel Research Level 1
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Suppression

Increase scattering rate of Guided weapons when attacking an enemy fleet with higher structure. Also increase the critical strike chance of Guided weapons.
Requirements: Shrapnel Research Level 2, Exaltation Level 4
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Nuclear Radiation Research

Grant Guided weapons a chance to increase target fleet's damage. This effect is not stackable but will last until the battle ends
Requirements: Missile Accuracy Level 4, Multidirectional Assault Level 1
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Break Armor

Enable Guided weapons to deal 5% more damage to all armors.
Requirements: Multidirectional Assault Level 2, Nuclear Radiation Research Level 3
Level | Description | Cost* | Time in HH:MM:SS* |
---|---|---|---|
1 | Enable Guided weapons to deal 5% more damage to all armors. | ![]() |
07:05:00 |
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Energy Conservation

Grant Guided weapons a chance to reduce 50% cost of He3
Requirements: Multidirectional Assault Level 3, Nuclear Radiation Research Level 5, Break Armor Level 1
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Rapid Loading

Enable Guided weapons to finish reloading 1 round faster. Also increase 10% chance of triggering a concussion effect and forcing target fleet to fall by 1 slot.
Requirements: Suppression Level 4, Energy Conservation Level 4, Missile Concussion Level 1
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Perfect Storm

This science increases the chance of guided weapons' penetrating armor modules, and the effect of Multidirectional Assault, while also gives Missile Concussion an additional chance to force enemy fleets to fall back and Energy Conservation an additional chance to reduce He3 cost by 50%. Lastly, it increases the range of attack for guided weapons when studied to a certain degree, but increases guided weapons' chance to be intercepted.
Requirements: Rapid Loading Level 1
Level | Description | Cost* | Time in HH:MM:SS* |
---|---|---|---|
1 | This level of proficiency increases the chance of guided weapons' penetrating armor modules by 2%, and the effect of Multidirectional Assault by 2%, while also gives Missile Concussion a 5% better chance to force enemy fleets to fall back and Energy Conservation a 5% better chance to reduce He3 cost by 50%. Lastly, it increases guided weapons' chance of being intercepted by 2%. | ![]() |
111:05:52 |
2 | This level of proficiency increases the chance of guided weapons' penetrating armor modules by 4%, and the effect of Multidirectional Assault by 4%, while also gives Missile Concussion a 8% better chance to force enemy fleets to fall back and Energy Conservation a 10% better chance to reduce He3 cost by 50%. Lastly, it increases guided weapons' chance of being intercepted by 4%. | ![]() |
166:39:12 |
3 | This level of proficiency increases the chance of guided weapons' penetrating armor modules by 6%, and the effect of Multidirectional Assault by 6%, while also gives Missile Concussion a 11% better chance to force enemy fleets to fall back and Energy Conservation a 15% better chance to reduce He3 cost by 50%, and increases maximum range of guided weapons by 2. Lastly, it increases guided weapons' chance of being intercepted by 6% | ![]() |
202:45:52 |
4 | This level of proficiency increases the chance of guided weapons' penetrating armor modules by 8%, and the effect of Multidirectional Assault by 8%, while also gives Missile Concussion a 15% better chance to force enemy fleets to fall back and Energy Conservation a 22% better chance to reduce He3 cost by 50%, and increases maximum range of guided weapons by 3. Lastly, it increases guided weapons' chance of being intercepted by 8%. | ![]() |
260:00:26 |
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Research Affected | ![]() |
![]() |
![]() |
---|
Related Links
Science Research | |
---|---|
Construction | Logistics Construction Science |
Space Station | Planetary Defense Science |
Weapons Tech | Ballistics Science · Directional Science · Missile Science · Ship-based Science |
Ship Defense | Ship Defense Science |