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CAUTION!
The following information is not verified, it may be partially or completely incorrect. |
When designing Ships, the actual order you place certain modules is vital to the designs end effectiveness. *citation needed
Order things should be Placed, First to Last[]
2.
Engines (Team Combat Engine, Anti-Matter Engine and EOS Phase Shift Engine due to their bonuses)
3.
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Electronic Modules (Agility Booster, Infrared Scanner, ECM, Auto target System, Time Dilation Module)
4.
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Gravity Maintenance Facility, Ship Reinforcement Facility, Shield Regenerator, Hull Maintenance Mechanic
5.
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Anti-Aircraft Cannon, Missile Interception,Fighter Interception Cabin,Powered Pulse Cannon, Ship based Weapons - Note that Ship based weapons act like interception modules with last tech
6. SBW Weapons
10.
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Shield Modules (Eos, Heat... etc)
13. All NON-SBW Weapons
(Ship-Based Weapons should be placed before Daedalus and/or Quick Reaction Armor)
Modules Unaffected By Placement order[]
These modules are unaffected by placement order:
