
Directional Weapons Tech
Directional Sciences will increase the firepower of directional weapons, increase the hit rates and much more. Please edit the time and gold needed to reasearch.
Its recommended to research directionals at the beginning of the game, since they are very useful at the start.
Contents
- 1 Optics
- 2 Directional Malice
- 3 Directional Accuracy
- 4 Eagle Eye
- 5 Pierce
- 6 Energy Penetration
- 7 Radiative Interference
- 8 Improved Pierce
- 9 Energy Accumulation
- 10 Electronic Interference
- 11 Piercing Crit
- 12 Weakness Detection
- 13 Particle Impact Tech
- 14 Magnetic Impact
- 15 Dynamic Impairment
- 16 Artillery Trajectory Research
- 17 Related Links
Optics

Increase the damage dealt by directional weapons by 5% per level.
Requirements: none.
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Directional Malice

Increase critical hit rate of directional weapons by 1% per level.
Requirements: Optics Level 3.
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Directional Accuracy

Increase the hit rate of directional weapons by 1% per level.
Requirements: Optics Level 3.
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Eagle Eye

Increase the steering power of directional weapons by 10% per level.
Requirements: Optics Level 6, Directional Accuracy Level 1.
Level | Description | Cost* | Time in HH:MM:SS* |
---|---|---|---|
1 | Increase the steering power of directional weapons by 10% | ![]() |
00:42:30 |
2 | Increase the steering power of directional weapons by 20% | ![]() |
00:56:58 |
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Pierce

Pierces target ship and deal piercing damage to the ships in the same vertical row as the target. The piercing damage increase by 3% per level.
Requirements: Optics Level 10, Directional Malice Level 5, Directional Accuracy Level 5, Energy Penetration Level 1.
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Energy Penetration

Increase the hit rate of directional weapons by 8% and grants them a 8% chance to penetrate enemy shields.
Requirements: Directional Accuracy Level 2, Eagle Eye Level 1.
Level | Description | Cost* | Time in HH:MM:SS* |
---|---|---|---|
1 | Increase the hit rate of directional weapons by 8% and grants them a 8% chance to penetrate enemy shields. | ![]() |
01:42:00 |
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Radiative Interference

Grants directional weapons the ability to reduce enemy fleet's hit rate. The effect can be stacked to a maximum of 25%. The effect will disappear when the target completes an attack. Adds 2% chances to reduce ennemy fleet's hit rate per level.
Requirements: Optics Level 6, Directional Accuracy Level 2.
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Improved Pierce

Pierces target ship and deal 5% more piercing damage per level.
Requirements: Pierce Level 3, Eagle Eye Level 2.
Level | Description | Cost* | Time in HH:MM:SS* |
---|---|---|---|
1 | Deals 5% more piercing damage | ![]() |
04:57:30 |
2 | Deals 10% more piercing damage | ![]() |
06:38:46 |
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Energy Accumulation

Increase the critical hit rate of directional weapons when the fleet moves one step.
Requirements: Eagle Eye Level 2, Energy Penetration Level 1.
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Electronic Interference

Adds 5% chances per level for directional weapons to reduce enemy steering power by 10%. Also reduces space occupied by directional weapons.
Requirements: Directional Accuracy Level 2, Radiative Interference Level 3.
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Piercing Crit

Enables directional weapons to criticaly pierce the ships in the same horizontal row as the pierced target.
Requirements: Pierce Level 5, Improved Pierce Level 1.
Level | Description | Cost* | Time in HH:MM:SS* |
---|---|---|---|
1 | Enables directional weapons to criticaly pierce the ships in the same horizontal row as the pierced target. | ![]() |
07:05:00 |
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Weakness Detection

Increase by 5% per level the base damage of directional weapons. Also grants 3% more chances to apply the maximum base hit rate per level. The last level of this reasearch increase it by 4%.
Requirements: Energy Accumulation Level 3, Electronic Interference Level 3.
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Particle Impact Tech

Reduce the attack power of all enemy ships that take piercing damage in the round by 10% (adds 10% more per level) of the total piercing damage taken in the round. Last 2 rounds. (Note: This effect does not stack and will be replaced if a more powerful effect is activated)
Requirements: Improved Pierce Level 2, Piercing Crit Level 1.
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Magnetic Impact

Grants Directional weapons a chance to ignore the enemy's Agility.
Requirements: Directional Accuracy Level 5, Radiative Interference Level 5, Weakness Detection Level 2.
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Dynamic Impairment

Enables Directional weapons to ignore the target's Defense. Also grants a chance to reduce movement by 1 when dealing damage. Target cannot be slowed below a speed of 1.
Requirements: Particle Impact Tech Level 3, Weakness Detection Level 3, Magnetic Impact Level 3.
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Artillery Trajectory Research

This science gives Dynamic Impairment an additional chance to reduce enemy fleet movement, increases the chance to penetrate shields, and increases hit chance, base attack power, piercing damage, maximum attack range of Directional weapons and the effect of Particle Impact Tech.
Requirements: Dynamic Impairment Level 3.
Level | Description | Cost* | Time in HH:MM:SS* |
---|---|---|---|
1 | Gives Dynamic Impairment 5% better chance to reduce enemy fleet movement, increases the chance to penetrate shields by 1%, and increases hit chance by 2%, base attack power by 3%, piercing damage by 3%, the effect of Particle Impact Tech by 15% and the maximum attack range of Directional weapons by 1. | ![]() |
111:05:52 |
2 | Gives Dynamic Impairment a 10% better chance to reduce enemy fleet movement, increases the chance to penetrate shields by 2%, and increases hit chance by 4%, base attack power by 7%, piercing damage by 7%, the effect of Particle Impact Tech by 25% and maximum attack range of Directional weapons by 1. | ![]() |
166:39:12 |
3 | Gives Dynamic Impairment a 15% better chance to reduce enemy fleet movement, increases the chance to penetrate shields by 3%, and increases hit chance by 6%, base attack power by 11%, piercing damage by 11%, the effect of Particle Impact Tech by 35% and maximum attack range of Directional weapons by 1. | ![]() |
202:45:52 |
4 | Gives Dynamic Impairment a 20% better chance to reduce enemy fleet movement, increases the chance to penetrate shields by 4%, and increases hit chance by 8%, base attack power by 15%, piercing damage by 15%, the effect of Particle Impact Tech by 50% and maximum attack range of Directional weapons by 1. | ![]() |
260:00:26 |
- Note: Research times and research costs may vary depending on the level of your Technology Center.
Research Affected | ![]() |
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Related Links
Science Research | |
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Construction | Logistics Construction Science |
Space Station | Planetary Defense Science |
Weapons Tech | Ballistics Science · Directional Science · Missile Science · Ship-based Science |
Ship Defense | Ship Defense Science |