The Syndicate is commonly associated with all manners of dirty dealings and wrongdoings within the galaxy to satisfy bother their nefarious plans and deranged personalities. Will you be the one to bring the hammer of justice down on these villians?
Instance Information
Quest: Destroy all enemy warships in this round.
- Max Players: 1
- Max Fleets: 6
- Checkpoints: 1
- Exp: 2310
Enemy Fleets
You start seeing newer ship hulls in this instance, namely RV766 missile boats and a large fleet of Watchman Cruisers with Ship based weapons. This fleet can really punch through your defenses if you don't have enough protection. It attacks your fleet with the highest attack power so put a line of defensive ships in the front of that fleet and you should be ok. AA guns are a good idea. Luckily the 2 fleets attack head on so you can arrange to have more defensive ships up front to take the fire.
2 x 18-Laser (Fleet)
- Ships: 80 Diaz-III Battleship in 1 stack, 490 Palenka-III Battleship in 7 stacks (80/80/70/70/70/60/60)
- Armaments: 8 x The Sumo-III, 1 x The Sumo-II
- Defenses: 2 x Atomic Framework 2 x Energy Armor-III, 1 x Daedalus Control System-III, 2 x Gravity Maintenance Facility-III, 1 x Agility Booster-III, 2 x Powered Pulse Cannon-I, 2 x Anti-Aircraft Cannon-III3 x Eos Phase Shift Shield-III, 1 x ECM Booster-III, 1 x Quick Reaction Armor-III
- Commander: N/A
4 x 15-Missle (Fleet)
Ships: 100 Diaz-III in 2 stacks, 150 RV-766-II Battleship in 3 stacks (50/50/50)
Reward
Lv 6 Treasure Box: random chance of having one of the following items.
- Gold
- Metal
- He3
- Ladybug(Blueprint) - Ship-Based blueprint
- Heavy Duty(Blueprint) - Planet Blueprint
- "Wiseman" Scatterbomb(Blueprint) - Ballistics Blueprint
- Guided Laser Bomb(Blueprint) - Directional Weapons Blueprint
- "Razor" Missle Pod(Blueprint) - Missile Blueprint