Energy Armor | |
---|---|
![]() Energy Armor | |
Module Type |
|
Sources |
|
Max Units |
No Limit |
I
II
III
| |
| |
0
| |
| |
19
21
23
| |
0.24
0.36
0.48
| |
20
30
45
| |
+15%
+17%
+20%
| |
| |
0
0
0
| |
+0.1
+0.3
+0.5
| |
|
|
| |
22
24
28
| |
29
31
36
| |
25
27
31
|
About Energy Armor
Gathers energy to negate incoming attacks to the ship. Negates 20-45 points of damage and adds +15% to +20% to ship stability. (The sign shows that energy armor is activated both when the shield is on and when it is not, but damage test show that the damage negation is only active when shield off. Theoretically, energy armor is always on, but it only absorb hull damage. Meaning, it absorb penetration damage when shield is on and the whole damage when shield is down)
Acquisition
Energy Armor blueprint may be obtained from either Instance 23, as a drop, or via the Honor Mall, using Honor points. There is no limit on the number of Energy Armor modules that can be installed. However, the Gravity Maint. Facility-II must be researched first.
Enhanced by
- Tachyon Pulse - A ship with Tachyon Pulse will enhance this armor. (details to follow)