This advanced technology improves a ship's agility by up to +2. (Ship Agility lessens damage received. Only 1 piece of equipment of this type may be equipped at a time.) This module is good for extra agility for ships that lack agility such as Battleships and Cruisers.
Agility Booster Attributes
Module Name | Max # of Modules | ![]() |
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Agility Booster-I | ![]() |
1 | 18 | 0 | 35 | 19 | 21 |
Agility Booster-II | ![]() |
1 | 18 | 0 | 40 | 23 | 25 |
Agility Booster-III | ![]() |
1 | 18 | 0 | 48 | 30 | 32 |
Agility Booster Benefits
- Agility - Ship Agility lessens damage received.
Module Name | Agility | |
---|---|---|
Agility Booster-I | ![]() |
+1.0 |
Agility Booster-II | ![]() |
+1.5 |
Agility Booster-III | ![]() |
+2.0 |
Blueprint Information
Module Blueprint Name | Source | Prerequisites to use | |
---|---|---|---|
Agility Booster | ![]() |
Instance 8 | none |
Auxiliary Module | |
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Electronic Modules |
Agility Booster  · Infrared Scanner  · ECM Booster  · Auto Target System  · Time Dilation Module  · Armstrong Core  · Artemis  · Infrared Seeker  · Anti-Matter Booster  · Lockdown |
Storage Modules |
Station Warehouse  · Nano Station Warehouse  · Drexler Nano Cells |
Transmission Modules |
Super Transmission Engine  · Team Combat Engine  · Anti-matter Engine  · Eos Phase Shift Engine  · Wheeler Engine  · Vapor Engine |