This advanced technology improves a ship's agility by up to +2. (Ship Agility lessens damage received. Only 1 piece of equipment of this type may be equipped at a time.) This module is good for extra agility for ships that lack agility such as Battleships and Cruisers.
Agility Booster Attributes
| Module Name | Max # of Modules | |
|
|
|
| |
|---|---|---|---|---|---|---|---|
| Agility Booster-I | |
1 | 18 | 0 | 35 | 19 | 21 |
| Agility Booster-II | |
1 | 18 | 0 | 40 | 23 | 25 |
| Agility Booster-III | |
1 | 18 | 0 | 48 | 30 | 32 |
Agility Booster Benefits
- Agility - Ship Agility lessens damage received.
| Module Name | Agility | |
|---|---|---|
| Agility Booster-I | |
+1.0 |
| Agility Booster-II | |
+1.5 |
| Agility Booster-III | |
+2.0 |
Blueprint Information
| Module Blueprint Name | Source | Prerequisites to use | |
|---|---|---|---|
| Agility Booster | |
Instance 8 | none |
| Auxiliary Module | |
|---|---|
| Electronic Modules |
Agility Booster  · Infrared Scanner  · ECM Booster  · Auto Target System  · Time Dilation Module  · Armstrong Core  · Artemis  · Infrared Seeker  · Anti-Matter Booster  · Lockdown |
| Storage Modules |
Station Warehouse  · Nano Station Warehouse  · Drexler Nano Cells |
| Transmission Modules |
Super Transmission Engine  · Team Combat Engine  · Anti-matter Engine  · Eos Phase Shift Engine  · Wheeler Engine  · Vapor Engine |