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Auto Target System icon.png Quickly pinpoints an enemy's weak spot. Adds +3% to +10% to critical hit chance, also adds +1.0 to steering. (Steering power increases attack damage. Only 1 piece of equipment of this type may be equipped at a time.) This module is good for extra steering power for weapons that lack in steering such asMissile Weapons and Ship-Based Weapons.

Auto Target System Attributes

Module Name Max # of Modules Installation Slots icon.gif Volume He3ResourceIcon.gif He3 Use MetalResourceIcon.gif Metal Cost He3ResourceIcon.gif He3 Cost GoldResourceIcon.gif Gold Cost
Auto Target System-I Auto Target System icon.png 1 18 0 52 31 33
Auto Target System-II Auto Target System icon.png 1 19 0 56 34 36
Auto Target System-III Auto Target System icon.png 1 20 0 62 39 42

Auto Target System Benefits

Module Name Steering Critical Hit Chance
Auto Target System-I Auto Target System icon.png +1.0 +3%
Auto Target System-II Auto Target System icon.png +1.0 +6%
Auto Target System-III Auto Target System icon.png +1.0 +10%

Blueprint Information

Module Blueprint Name Source Honor Points Prerequisites to use
Auto Target System Auto Target System icon.png Instance 26,
Web Mall
 4,056 HP.png research ECM Booster-II

Auxiliary Module
Electronic Modules

Agility Booster  · Infrared Scanner  · ECM Booster  · Auto Target System  · Time Dilation Module  · Armstrong Core  · Artemis  · Infrared Seeker  · Anti-Matter Booster  · Lockdown

Storage Modules

Station Warehouse  · Nano Station Warehouse  · Drexler Nano Cells

Transmission Modules

Super Transmission Engine  · Team Combat Engine  · Anti-matter Engine  · Eos Phase Shift Engine  · Wheeler Engine  · Vapor Engine

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