Quickly pinpoints an enemy's weak spot. Adds +3% to +10% to critical hit chance, also adds +1.0 to steering. (Steering power increases attack damage. Only 1 piece of equipment of this type may be equipped at a time.) This module is good for extra steering power for weapons that lack in steering such asMissile Weapons and Ship-Based Weapons.
Auto Target System Attributes
| Module Name | Max # of Modules | |
|
|
|
| |
|---|---|---|---|---|---|---|---|
| Auto Target System-I | |
1 | 18 | 0 | 52 | 31 | 33 |
| Auto Target System-II | |
1 | 19 | 0 | 56 | 34 | 36 |
| Auto Target System-III | |
1 | 20 | 0 | 62 | 39 | 42 |
Auto Target System Benefits
- Steering - Increases attack damage.
| Module Name | Steering | Critical Hit Chance | |
|---|---|---|---|
| Auto Target System-I | |
+1.0 | +3% |
| Auto Target System-II | |
+1.0 | +6% |
| Auto Target System-III | |
+1.0 | +10% |
Blueprint Information
| Module Blueprint Name | Source | Honor Points | Prerequisites to use | |
|---|---|---|---|---|
| Auto Target System | |
Instance 26, Web Mall |
 4,056 |
research ECM Booster-II |
| Auxiliary Module | |
|---|---|
| Electronic Modules |
Agility Booster  · Infrared Scanner  · ECM Booster  · Auto Target System  · Time Dilation Module  · Armstrong Core  · Artemis  · Infrared Seeker  · Anti-Matter Booster  · Lockdown |
| Storage Modules |
Station Warehouse  · Nano Station Warehouse  · Drexler Nano Cells |
| Transmission Modules |
Super Transmission Engine  · Team Combat Engine  · Anti-matter Engine  · Eos Phase Shift Engine  · Wheeler Engine  · Vapor Engine |